

It sucks i have to take extra time to expose my game (to modding, like, an extra 4 months of dev time) It sucks unity sorta obfuscates your assets and stuff and has no built in easy way to bypass it :/ The computer was made to decrypt (the nazi enigma machine), it is the spirit and fundamental nature of computing to decrypt and make information free and infinite to all people No, encryption sucks, all computer information should be free and open to everyone It'd be a *ton* of work, I think, and slow you down in most aspects of game creation *forever*.

This will probably essentially break the Unity Editor, making it rally hard to use it to create your game, though I suppose it might be possible to make scripts to fix that, too. Something that will take in raw data and turn it into textures at runtime. If you want to prevent asset ripping, you'll probably have to come up with your own asset handling functions. If FFBE can't prevent it, then I really don't think an Indie can.īut back to the question. There are fewer people able to rip the assets now, but the 1 guy that's really good at it posts all of them online in the subreddit every time now. I believe this was to prevent people from ripping the assets early before an update and then posting them online, ruining any surprises. png, create a folder in the game directory (e.g.I am, in general against trying to prevent this kind of things because it's time-consuming and largely pointless.įinal Fantasy Brave Exvius (JP version) started encrypting their assets a while ago. Select files of type "Texture2D" (you can use click and shift-click to select a range)."resources", "sharedassets0", "sharedassets1", "sharedassets2", etc.


These extracted files should only be used for promoting the game (including wiki use), or modding. Most of the information found here has been compiled from Extract Images and Textures from Unity Games | Modding Monday. If you figure out how to extract other usable files, please add the info to this page. There are other plugins, however this page currently only covers images. The UABE can be used to extract asset files from an owned unity game. Documentation and download can be found here. The Unity Assets Bundle Extractor (UABE) is an editor for Unity 3.4+//2018.
